.nds
.thumb

.include "armips/include/animscriptcmd.s"

.include "asm/include/abilities.inc"
.include "asm/include/items.inc"
.include "asm/include/species.inc"
.include "asm/include/moves.inc"

.create "build/move/move_anim/0_356", 0

a010_356:
    initspriteresource
    loadspriteresource 0
    loadspriteresource 1
    loadspriteresource 2
    loadspriteresource 3
    loadspritemaybe 4, 0, 0, 0
    loadspritemaybe 5, 0, 1, 1
    loadspritemaybe 6, 0, 2, 2
    loadspritemaybe 7, 0, 3, 3
    callfunction 78, 1, 0, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    loadparticle 0, 374
    waitstate
    unloadspriteresource
    resetsprite 0
    resetsprite 1
    resetsprite 2
    resetsprite 3
    wait 10
    playsepan 2065, -117
    addparticle 0, 0, 17
    cmd37 6, 0, 1, 2, 0, 0, 0, "NaN", "NaN"
    addparticle 0, 2, 17
    cmd37 6, 0, 0, 0, 0, 0, 0, "NaN", "NaN"
    addparticle 0, 1, 17
    cmd37 6, 0, 1, 2, 0, 0, 0, "NaN", "NaN"
    wait 10
    stopse 2065
    playsepan 1881, 0
    callfunction 42, 8, 2050, 100, 100, 100, 60, 100, 1966081, 655370, "NaN", "NaN"
    callfunction 42, 8, 2056, 100, 100, 100, 60, 100, 1966081, 655370, "NaN", "NaN"
    callfunction 42, 8, 2052, 100, 100, 100, 60, 100, 1966081, 655370, "NaN", "NaN"
    callfunction 42, 8, 2064, 100, 100, 100, 60, 100, 1966081, 655370, "NaN", "NaN"
    waitstate
    waitparticle
    unloadparticle 0
    end

.close
